PicaVoxel Game Development / Scripting

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Questions regarding using PicaVoxel in your game, including C# scripting

0 Votes
2 Answers
125 Views

Emissive shader casting light

Started 02 April 2017 by paulstraw

Latest By paulstraw

04 April 2017


0 Votes
3 Answers
174 Views

Collisions and fluid simulators

Started 29 March 2017 by paulstraw

Latest By GarethIW

29 March 2017


0 Votes
1 Answer
146 Views

Latest By GarethIW

22 February 2017


0 Votes
6 Answers
190 Views

Setting Alpha on a volume

Started 16 January 2017 by arknano

Latest By GarethIW

16 January 2017


0 Votes
1 Answer
151 Views

Mobile and Collisons

Started 15 January 2017 by awdogsgo2heaven

Latest By GarethIW

15 January 2017


0 Votes
12 Answers
488 Views

Shader Error with Unity 5.5

Started 03 December 2016 by Mese

Latest By arknano

14 January 2017


0 Votes
3 Answers
211 Views

Runtime voxel conversion of 3d models

Started 23 November 2016 by VoxelUser

Latest By GarethIW

23 November 2016


0 Votes
9 Answers
538 Views

Latest By Mese

09 November 2016


0 Votes
2 Answers
99 Views

Latest By lcnvdl

17 August 2016


0 Votes
2 Answers
81 Views

Latest By qcha0s

16 August 2016


0 Votes
1 Answer
182 Views

Only one PicaVoxel particle system per scene?

Started 07 July 2016 by oppahansi

Latest By GarethIW

07 July 2016


0 Votes
4 Answers
207 Views

Animated Materials ?

Started 05 June 2016 by Zarbuz

Latest By Zarbuz

15 June 2016


0 Votes
0 Answers
61 Views

Inverted Animation

Started 07 May 2016 by portapipe

Latest By portapipe

07 May 2016


0 Votes
10 Answers
223 Views

Scripting documentation

Started 02 May 2016 by portapipe

Latest By portapipe

04 May 2016


0 Votes
2 Answers
188 Views

Latest By abunner

02 March 2016


0 Votes
2 Answers
263 Views

Saving a volume created during runtime

Started 15 February 2016 by Siedge

Latest By Siedge

15 February 2016


0 Votes
1 Answer
84 Views

Latest By GarethIW

14 February 2016


0 Votes
2 Answers
117 Views

Resizing Volume from code does not work correctly

Started 06 February 2016 by Siedge

Latest By Siedge

06 February 2016


0 Votes
1 Answer
148 Views

Exploder radius

Started 29 January 2016 by Djaypay

Latest By GarethIW

29 January 2016


0 Votes
1 Answer
196 Views

Best way to handle collisions

Started 16 January 2016 by Siedge

Latest By GarethIW

16 January 2016



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