PicaVoxel Game Development / Scripting

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Questions regarding using PicaVoxel in your game, including C# scripting

0 Votes
5 Answers
131 Views

How to avoid "Saving Chunks" in editor mode

Started 27 October 2015 by kennir

Latest By kennir

28 October 2015


0 Votes
2 Answers
415 Views

Destroying voxel with structural integrity check

Started 27 October 2015 by Pixellore

Latest By GarethIW

27 October 2015


0 Votes
1 Answer
163 Views

runtime qb file import and others.

Started 26 October 2015 by Pixellore

Latest By GarethIW

26 October 2015


0 Votes
9 Answers
1.6K Views

Exploder and pooling objects

Started 10 May 2015 by AndyGFX

Latest By GarethIW

25 October 2015


0 Votes
3 Answers
110 Views

Voxel data info?

Started 24 October 2015 by Pixellore

Latest By GarethIW

25 October 2015


0 Votes
4 Answers
620 Views

No unlit shader?

Started 14 October 2015 by Rimevel

Latest By Rimevel

15 October 2015


0 Votes
2 Answers
412 Views

In-Game Editing Tools

Started 23 June 2015 by benboesel

Latest By Tommy

01 July 2015


0 Votes
6 Answers
259 Views

Latest By metalgeni

19 June 2015


0 Votes
1 Answer
409 Views

Adding blocks in Game

Started 10 June 2015 by benboesel

Latest By GarethIW

17 June 2015


0 Votes
5 Answers
133 Views

Refresh Imported Files

Started 03 June 2015 by NikSpace

Latest By NikSpace

10 June 2015



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