PicaVoxel Game Development / Scripting

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Questions regarding using PicaVoxel in your game, including C# scripting

0 Votes
10 Answers
233 Views

Scripting documentation

Started 02 May 2016 by portapipe

Latest By portapipe

04 May 2016


0 Votes
2 Answers
196 Views

Latest By abunner

02 March 2016


0 Votes
2 Answers
274 Views

Saving a volume created during runtime

Started 15 February 2016 by Siedge

Latest By Siedge

15 February 2016


0 Votes
1 Answer
97 Views

Latest By GarethIW

14 February 2016


0 Votes
2 Answers
122 Views

Resizing Volume from code does not work correctly

Started 06 February 2016 by Siedge

Latest By Siedge

06 February 2016


0 Votes
1 Answer
156 Views

Exploder radius

Started 29 January 2016 by Djaypay

Latest By GarethIW

29 January 2016


0 Votes
1 Answer
204 Views

Best way to handle collisions

Started 16 January 2016 by Siedge

Latest By GarethIW

16 January 2016


2 Votes
4 Answers
499 Views

Latest By jblamber

05 January 2016


0 Votes
2 Answers
229 Views

Latest By basil3

06 December 2015


0 Votes
4 Answers
442 Views

Ctrl + Z Not working??

Started 04 December 2015 by bitboys

Latest By bitboys

04 December 2015


0 Votes
2 Answers
254 Views

Destruction not working in Unity 5.2.3f1+

Started 29 November 2015 by nateply

Latest By nateply

29 November 2015


0 Votes
3 Answers
478 Views

Converting between static and runtime mesh

Started 18 November 2015 by sbat

Latest By GarethIW

23 November 2015


0 Votes
8 Answers
4.1K Views

Could not create a custom UI Bug?

Started 06 November 2015 by Pixellore

Latest By GarethIW

23 November 2015


0 Votes
1 Answer
201 Views

Voxel scale

Started 30 October 2015 by Pixellore

Latest By GarethIW

30 October 2015


0 Votes
5 Answers
152 Views

How to avoid "Saving Chunks" in editor mode

Started 27 October 2015 by kennir

Latest By kennir

28 October 2015


0 Votes
2 Answers
492 Views

Destroying voxel with structural integrity check

Started 27 October 2015 by Pixellore

Latest By GarethIW

27 October 2015


0 Votes
1 Answer
219 Views

runtime qb file import and others.

Started 26 October 2015 by Pixellore

Latest By GarethIW

26 October 2015


0 Votes
9 Answers
1.6K Views

Exploder and pooling objects

Started 10 May 2015 by AndyGFX

Latest By GarethIW

25 October 2015


0 Votes
3 Answers
120 Views

Voxel data info?

Started 24 October 2015 by Pixellore

Latest By GarethIW

25 October 2015


0 Votes
4 Answers
673 Views

No unlit shader?

Started 14 October 2015 by Rimevel

Latest By Rimevel

15 October 2015



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