Exploder radius

Djaypay posted this 29 January 2016

Hello there,

I got a little question that is pretty... Dumb. I got a gameObject called "Explode" with the exploder script attach to it, but I can't manage to change the explosion radius, it always come back to 5 when I hit play mode.

Is there any solution to change that? Thanks,


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GarethIW posted this 29 January 2016

That's weird. The default radius of the exploder script is 2, but when you change it in the editor (as long as you don't change it in play mode) it should stay at whatever you set it to.

Are you sure there are no other scripts setting the radius on the exploder?

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