Have been evaluating PicaVoxel (having purchased on the Asset Store) and its looking great. I had a question around the marching cubes implementation - I'm getting quite a different result from MagicaVoxel rendering (as in the screenshot below).
Standard cube rendering works fine, but it seems like MagicaVoxel implements the Marching Cubes "within" the voxel whereas the PicaVoxel implements "between" voxels so is thicker. Is it possible for the implementation to match MagicaVoxel? (would be great for creating arches as below). Possibly as an alternate rendering option?