Procedural Terrain Generation

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Nolat posted this 22 May 2018

Hi,

I would like to know if it's possible to generate procedurally a terrain (like Cube World) with PicaVoxel.

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GarethIW posted this 22 May 2018

Probably not in the way that you're hoping. Here's a long rambling thread on the work you would need to do to achieve this: http://forum.picavoxel.com/chat/working-with-larger-environments

Picavoxel does actually come with a "terrain generator" tool, but it simply generates a small piece of land from a simple Perlin noise routine, it's not for creating infinite disk-streamed worlds.

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Nolat posted this 22 May 2018

Okay thanks for your answer


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