So I initially thought of sending the creator of Pica Voxel a mail with my questions, but considered it wiser to ask directly on the forum, perhaps hear from other user's opinions and help others searching for knowledge. So here we go!
- How advanced exactly is the animation features? I understand it's frame-based, but is there a limitation to frames used? Can you cut/paste selected portions? Are there any plans to improve/enhance this tool in the future?
- After uploading a voxel file from, say, MagicaVoxel, can you resize the model to more than 126 XYZ voxel size (i.e.: double it's size).
- Is Pica Voxel capable of large (random?) terrain generation? Either directly or through the use of scripting (thus using the tool as a sort-of-kind-of game engine)?
I'm primarily looking into voxels for a somewhat-large scale RTS project. Any information/links that you feel might be useful for this scope are welcome.