Remove Isolated Voxels on Explode

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ninjapps posted this 16 May 2019

Hi, is it possible to destroy isolated voxels during the explosion? If I cut the volume in half it does not split and break as you would expect it to.

Any suggestions on how I can achieve this?

3 Comments
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GarethIW posted this 16 May 2019

Hi, this isn't an included feature of PicaVoxel, but I did make some headway into this a few years back:

http://forum.picavoxel.com/chat/cutting-volumes

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ninjapps posted this 16 May 2019

Thanks,

Will give it a go!

Are you planning to improve this asset further? Like a roadmap perhaps? I have not seen much updates on it hence why I am asking :P

Great asset overall.

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GarethIW posted this 16 May 2019

I don't have any plans for feature updates. I still support the package and plan to do a patch rollup for Unity 2019 (with SRP shaders) as soon as I have the time. Finishing my actual game has been the priority for some time now :)


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