I've just started working with PicaVoxel, so this script isn't ready for the public yet. That being said, I LOVE working with Rotorz, and the brush stuff in PicaVoxel isn't as advanced, so I decided to write some glue code to copy a bunch of PV prefabs into a larger PV volume, and Rotorz has some Chunk boundaries in it's own system, so setting up the boundaries has made things pretty easy.
I did notice PV 1.3.0 in the Trello is going to hopefully support serializing the mesh to assets, and I want that feature very much, as this process is very slow! I would really appreciate being able to bake this mesh once, instead of constantly during runtime!
Here's what we all came to see: