After I switch platform from window to iOS there are couples of errors and the color of the voxel look bad like from white to pink. All the work I have like trees in the map everything is now pink. Please help and much appreciate!
Here the error :
Shader error in 'PicaVoxel/PicaVoxel PBR': invalid subscript 'boxMax' at line 132 (on glcore)
Compiling Vertex program with DIRECTIONAL SHADOWSSCREEN LIGHTMAPOFF DIRLIGHTMAPOFF DYNAMICLIGHTMAPOFF Platform defines: UNITYNODXT5nm UNITYENABLEREFLECTIONBUFFERS UNITYNOSCREENSPACESHADOWS UNITYPBSUSEBRDF2 SHADERAPIDESKTOP UNITYHARDWARETIER3 UNITYCOLORSPACE_GAMMA
Last edited 01 May 2017