I am very interested with picavoxel after seeing some demos and your game.
I have some questions about picavoxel.
I would like to know if it is possible to store some kind of custom data per voxel other than just a color.
Things that I want to archive is some kind of hp or durability on per voxel so that I know when to break off or destroy a voxel after certain damage or hit.
I don't want every voxel to have the same property because I would like to make some of them harder , or more resistant to exploding etc..
Is this possible?