Hi Gareth, I wanted to thank you for the script you sent for adding/deleting blocks...it was a big help! I had another problem which I'm hoping you can help with...
I managed to generate terrain and add/delete blocks with Picavoxel. I want the user to be able to save and load the changes he has made in the Picavoxel terrain. Here is the code I'm using:
For Adding Blocks:
For Deleting Blocks:
For saving Terrain Data :
For Reloading Saved Data:
Here attaching a link to video to get know about how we are doing
https://drive.google.com/open?id=1fzOtK9w5EwO7NNOysCTy5plF6-VX9YsG
I want to save only that modified chunk data(check above video).
The problem is that I want to save and reload the changes. With the current system, it's taking too much time to save the updated mesh data and to load it in. Is there any way to save only the updated chunks with the modified data and only load in the modified data?
I'm enclosing a video for illustrating the problem, and also